Tutorials
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Description
Add tutorials for general modding and modding with our ecosystem tools
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Basic:
- [ ] Creating a Mod with [Bannerlord.Module.Template](https://github.com/BUTR/Bannerlord.Module.Template)
- [ ] Using [Bannerlord.UIExtenderEx](https://github.com/BUTR/Bannerlord.UIExtenderEx) for Changing the UI
- [ ] Using Logging from [Bannerlord.ButterLib](https://github.com/BUTR/Bannerlord.ButterLib)
- [ ] Using [Harmony.Extensions](https://github.com/BUTR/Harmony.Extensions)
- [ ] Adding [BUTR.Harmony.Analyzer](https://github.com/BUTR/BUTR.Harmony.Analyzer)
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Advanced:
- [ ] Using our Game Reference Assemblies
- [x] Switching from MemberInfo to AccessTools2 #5
- [ ] Build System from [Bannerlord.BUTR.Shared](https://github.com/BUTR/Bannerlord.BUTR.Shared)
- [ ] Using DI from [Bannerlord.ButterLib](https://github.com/BUTR/Bannerlord.ButterLib)
- [x] Maintaining ABI Compatibility with Wrapper Classes #3
- [ ] Implementation Loader (ButterLib, Diplomacy as example)
- [ ] Creating DocFX Documentation with our XRef's
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Tools:
- [ ] [Bannerlord.ChangelogParser](https://github.com/BUTR/Bannerlord.ChangelogParser) - Our changelog standard
- [ ] [Bannerlord.ReferenceAssemblies.Diff](https://github.com/BUTR/Bannerlord.ReferenceAssemblies.Diff) - How and why we do Public API diffing
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