Unreal_Toolkit: Compilation issues
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- C#
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Description
## Compiling time (Unreal Compilation)
Compiling the code as explained in #8 is quite slow. On my machine it ranges from a minimum of roughly 60 seconds to a whopping `293.47` seconds last time I tried.

This might be linked to #8 and see if things gets better once solved that.
## Warnings
In addition to that, there are two warnings that could be actually serious. There are worth looking at once #8 is solved.
The most worrisome is:
`CompilerResultsLog: Error: C:\Users\alombardi\OneDrive - BuroHappold\Documents\GitHub\Unreal_Toolkit\Unreal_Plugin\UnrealPluginProject\Plugins\Eel\BHoM\Source\Unreal_Toolkit\BHoMSocket.cpp(43) : warning C4191: 'type cast': unsafe conversion from 'void (__cdecl *)(ABHoMSocket *)' to 'LPTHREAD_START_ROUTINE'`
And, less worrisome:
`LogVSAccessor: Warning: Couldn't goto line number '1' in 'C:/Users/alombardi/OneDrive - BuroHappold/Documents/GitHub/Unreal_Toolkit/Unreal_Plugin/UnrealPluginProject/Source/UnrealPluginProject/UnrealPluginProjectGameModeBase.h'`
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