BAndysc / BAndysc/WoWDatabaseEditor
[Feature] Display flags and mask values as hex in quick access
- Dominant language
- C#
- Stars
- 564
- Forks
- 169
- PR merge metrics
- No merged PRs in 30d
Description
**Describe the solution you'd like**
Either force hex for flags and masks since they are way easier to read in hex (since those are just bitshifting magic anyway) or add a config option to enable hex for those fields. Spellids etc shouldn't be in hex obviously.
Another option is displaying them in hex AND decimal like `0x00000008 | 8` while making sure they are aligned properly with the other entries. This one would conflict with the copy function however (personally i'd like to use hex for such stuff and not even mess with decimal, while others prefer decimal) - so likely the hex/decimal option i suggested above is way to go.
Contributor guide
No contributing guide indexed for this repository
Research direction
Start by locating the quick access display and its copy behavior, then trace how flag, mask, and other numeric values are formatted. Clarify whether the intended result is a hex configuration option or a fixed hex/decimal display, and verify alignment and copying for flags and masks without changing spellid formatting.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- csharp
- Domain
- desktop, tooling
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100