BAndysc / BAndysc/WoWDatabaseEditor

SAI Action set corpse delay uses wrong timeunit

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#108 0 comments 0 reactions 0 assignees View on GitHub
bug
Dominant language
C#
Stars
564
Forks
169
PR merge metrics
No merged PRs in 30d

Description

**Describe the bug**
SAI Action set corpse delay uses wrong unit. It uses milliseconds while its seconds in tc.

**Version (commit hash)**
bb4e96d7b771f9d47ea997c579310d95956d227c

**To Reproduce**
Steps to reproduce the behavior:
1. Create any corpse delay action

**Expected behavior**
Should be seconds instead of ms

**Screenshots**
![image](https://user-images.githubusercontent.com/12143653/148850824-100bce3d-f943-4f0d-8e94-eb27d3291a29.png)

Contributor guide

No contributing guide indexed for this repository

Research direction

No file or test is named. Locate the SAI Action set corpse delay handling, compare the value's unit with the seconds expected by tc, and verify that creating a corpse delay action passes seconds rather than milliseconds.

Written by the indexing model from the issue text.

Assessment

Tech stack
csharp
Domain
desktop
Issue type
Bug
Difficulty
2/5
Estimated time
1-3 hours
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
48/100

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