Azurency / Azurency/CQUI_Community-Edition

Custom turn blockers

Open
#90 4 comments 1 reaction 0 assignees View on GitHub
enhancement
Dominant language
Lua
Stars
397
Forks
93
PR merge metrics
No merged PRs in 30d

Description

**Issue by [plucko00](https://github.com/plucko00)**
_Wednesday Mar 08, 2017 at 19:12 GMT_
_Originally opened as https://github.com/CQUI-Org/cqui/issues/381_

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So often I mean to change my policy cards before the end of the turn but forget and then have to wait till the next civic or pay gold. Could there be an option to turn on a block next turn if you have the option to change them but haven't yet. And obviously a way to bypass it if you don't want to.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the Lua code that handles turn completion and policy-card changes, then trace how existing turn-ending prompts or blockers are implemented. Define the opt-in blocker and its bypass behavior, and verify that a player can continue normally when the option is disabled or bypassed.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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