Azurency / Azurency/CQUI_Community-Edition

Game crash at the beginning of the turn, infinite loop (memory capacity exceeded)

Open
#318 1 comment 0 reactions 0 assignees View on GitHub
bug help wanted Investigating
Dominant language
Lua
Stars
397
Forks
93
PR merge metrics
No merged PRs in 30d

Description

I was playing as Gandhi. For some unknown reasons, my game is crashed on Turn 172. I tried to change to strategic view to increase the performance but it didnt work.

I have attached the save file so you can investigate it.

[GANDHI 171 1100 AD.zip](https://github.com/Azurency/CQUI_Community-Edition/files/1859417/GANDHI.171.1100.AD.zip)

Here are some screenshots

![civilizationvi_dx12_2018-03-29_18-19-44](https://user-images.githubusercontent.com/37897630/38081100-22f4e63e-337e-11e8-81d2-577dc8ba650e.jpg)
![civilizationvi_dx12_2018-03-29_18-19-57](https://user-images.githubusercontent.com/37897630/38081102-2412c70c-337e-11e8-92b9-c3254c4df449.jpg)

![civilizationvi_dx12_2018-03-29_18-19-38](https://user-images.githubusercontent.com/37897630/38081077-1844c6be-337e-11e8-8490-6af5799de949.jpg)

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by loading the attached GANDHI 171 1100 AD save and reproducing the crash at the beginning of turn 172, using the screenshots as symptoms to compare. The issue names no source file or test; done means identifying a reproducible cause in the mod and documenting a verified fix or clear diagnosis.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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