Azurency / Azurency/CQUI_Community-Edition
Technology tree UI squashing
- Dominant language
- Lua
- Stars
- 397
- Forks
- 93
- PR merge metrics
- No merged PRs in 30d
Description
**Issue by [White-Oak](https://github.com/White-Oak)**
_Sunday Oct 30, 2016 at 17:30 GMT_
_Originally opened as https://github.com/CQUI-Org/cqui/issues/27_
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Currently, there is _a lot_ of unused space in Tech Tree, which is why it looks rather sparse and is difficult to scroll along. Is is possible to squash technologies closer to each other?
Contributor guide
No contributing guide indexed for this repository
Research direction
Locate the Civilization VI UI entry point that assembles the Technology Tree and inspect how technology positions and spacing are defined. Adjust the layout so technologies are closer together, then verify that the tree uses less empty space and is easier to scroll without disrupting its relationships.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- frontend, game-dev
- Issue type
- Feature
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100