Azurency / Azurency/CQUI_Community-Edition
CQUI makes start positions invisible in World Builder
- Dominant language
- Lua
- Stars
- 397
- Forks
- 93
- PR merge metrics
- No merged PRs in 30d
Description
I have no idea why it interferes with the World Builder but when CQUI it active start positions become invisible on the map. See screen shots of same area of same map with/without CQUI.
\Skodkim


Contributor guide
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Research direction
Reproduce the issue in Civilization VI's World Builder with CQUI enabled and disabled, comparing the same map area as shown in the screenshots. Then trace the CQUI UI behavior affecting World Builder start-position visibility. Done means start positions are visible with CQUI active without regressing the normal map UI.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 30/100