Does `SocketDatagramChannel.ScheduleMessageWrite` not really works?
Open
- Dominant language
- C#
- Stars
- 4.3k
- Forks
- 1k
- PR merge metrics
- No merged PRs in 30d
Description
Callback of it is `AbstractSocketChannel.AbstractSocketUnsafe.FinishWrite`, but it call `input.RemoveBytes` and which only handle the case of `IByteBuffer` instead of `IAddressedEnvelope`
Contributor guide
Assessment
This issue has not been assessed yet.