wasm example broken
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- Dominant language
- Rust
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Description
Related to https://github.com/gfx-rs/wgpu/issues/7708。
The temporary solution is use the minimum bit flags for ShaderStages instead of using `ShaderStages::all()`:
```diff
- visibility: wgpu::ShaderStages::all(),
+ visibility: wgpu::ShaderStages::COMPUTE | wgpu::ShaderStages::VERTEX_FRAGMENT,
```
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