Parallel the eval process (and maybe the render command encoding process?)
Open
enhancement
help wanted
- Dominant language
- Rust
- Stars
- 647
- Forks
- 37
- Avg merge
- 6h 12m
- Merged PRs (30d)
- 17
Description
This has been tried in https://github.com/AzurIce/ranim/tree/rayon-parallel-eval branch, simply use rayon to iter all item timeline is not very good, because it leads to extra overhead, and this is not good when item timtines are not so much
Contributor guide
Assessment
This issue has not been assessed yet.