Reduce memory allocation during animation evaluation
Open
- Dominant language
- Rust
- Stars
- 647
- Forks
- 37
- Avg merge
- 6h 12m
- Merged PRs (30d)
- 17
Description
- [ ] Inplace interpolation
- [ ] Inplace evaluation
Contributor guide
Research direction
No files, tests, or entry points are named. Begin by locating the animation evaluation and interpolation paths, then establish their current allocation behavior. The work is complete when both checklist items have been addressed and evaluation uses fewer allocations without changing animation behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- rust
- Domain
- computer-graphics, performance
- Issue type
- Refactor
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100