Avdicci / Avdicci/Theory-Crafting

002: New system for calculating base stats with level and ability points.

Open
#2 0 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
Python
Stars
0
Forks
2
PR merge metrics
No merged PRs in 30d

Description

A system where you can enter the class you play and your level, then according to what your level is, be able to put in ability points into different stats. It calculates for you how many points you have available, and you just put in how much you want.

This system should also take into account the pure stats you get per level up, which are:

Damage +1
Def +1
HP +10

It should also take into account the pure stats you get every 10 levels (level 10, 20, 30, 40 etc.), which stack with the ones above, and are:

Damage +9
Def +2
HP + 40

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue names no files, tests, or entry points. First locate the existing calculation flow and clarify how classes, ability points, levels, and level-10 bonuses should interact. Done means users can enter a class and level, allocate points to stats, and receive the correctly calculated totals.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
game-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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