Avdicci / Avdicci/Theory-Crafting
002: New system for calculating base stats with level and ability points.
- Dominant language
- Python
- Stars
- 0
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
A system where you can enter the class you play and your level, then according to what your level is, be able to put in ability points into different stats. It calculates for you how many points you have available, and you just put in how much you want.
This system should also take into account the pure stats you get per level up, which are:
Damage +1
Def +1
HP +10
It should also take into account the pure stats you get every 10 levels (level 10, 20, 30, 40 etc.), which stack with the ones above, and are:
Damage +9
Def +2
HP + 40
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. First locate the existing calculation flow and clarify how classes, ability points, levels, and level-10 bonuses should interact. Done means users can enter a class and level, allocate points to stats, and receive the correctly calculated totals.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- game-dev
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100