Text rendering
Open
rendering
- Dominant language
- C#
- Stars
- 6
- Forks
- 0
- Avg merge
- 1h 1m
- Merged PRs (30d)
- 2
Description
# Texts
Text objects should inherit the GameObject class. All characters and their textures etc should move relative to the GameObject's transformation.
## Initial implementation
Bitmap locations for each character.
Each character is rendered onto a quad as a texture.
https://learnopengl.com/In-Practice/Text-Rendering
## After MVP
Requires: [#10: Splines](#10)
See also:
[Sebastian Lague - Coding Adventure: Rendering Text](https://www.youtube.com/watch?v=SO83KQuuZvg)
Contributor guide
Assessment
This issue has not been assessed yet.