Autodesk / Autodesk/maya-usd

AdskAssetResolver disables our resolver

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#4,537 4 comments 4 reactions 1 assignee Claimed by @santosg87 View on GitHub
bug
Dominant language
Wolfram Language
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Merged PRs (30d)
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Description

Our studio AssetResolver does not start at all with MayaUSD >= 0.34.

Is there a way to prevent the MayaUSD AssetResolver from loading?
Perhaps by using an environment variable like MAYAUSD_DISABLE_ADSK_ASSET_RESOLVER=1?

Or can we adapt our resolver code so that it can coexist with an already started resolver?

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