Autodesk / Autodesk/maya-usd

Importing files with explicit normals (in this case from CAD data) discards (or recomputes) normals

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#3,779 1 comment 0 reactions 1 assignee Claimed by @santosg87 View on GitHub
bug
Dominant language
Wolfram Language
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Description

**Describe the bug**
When importing geometry originating from CAD the included normals seem to be discarded and that creates very visual shading artifacts. If i import or load the same file in other DCCs this does not happen. It also does not happen when loading the file as a stage. But even if i duplicate the correct stage prim to a maya node the normals are discarded.

**Expected behavior**
Import normals properly, just like loading as a stage or other applications do.

**Attachments**
Find attached a comparison. The right side shows the exact same file loaded via the USD Layer editor as a stage. The left side shows the file imported via USD Import

**Specs (if applicable):**
![normals_comparison](https://github.com/Autodesk/maya-usd/assets/243828/5580b314-3e4b-4dde-8a67-aceba575ba4f)

- Windows
- Maya version 2023.3
- tested with Maya USD 0.26.0/0.27.0

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