Autodesk / Autodesk/maya-usd

small bugs on USD camera

Open
#3,627 6 comments 0 reactions 1 assignee Claimed by @santosg87 View on GitHub
bug
Dominant language
Wolfram Language
Stars
905
Forks
223
Avg merge
2d 9h
Merged PRs (30d)
17

Description

BUG 1
**Describe the bug**
I can not hide camera object with filter element viewport

**Steps to reproduce**
Steps to reproduce the behavior:
1. Go to "show" on viewport
2. Click on "viewport"
3. Go down to lighting, shading & rendering
4. Uncheck Cameras
5. Camera obejct does not hide in viewport

BUG 2
**Describe the bug**
I can not create a tear off copy of a USD camera object

**Steps to reproduce**
Steps to reproduce the behavior:
1. Go to "Create"
2. Click on "stage with new Layer"
3. Right click on stageShape1, Add New Prim-->camera
4. show camera view in viewport
5. click on Panels ---> tear off copy

**Expected behavior**
It would be create a new viewport on camera view, but it create a new view with the default persp camera, The drag and drop with middle button doesn't work either

**Specs (if applicable):**
- OS & version [Windows 11]
- Maya version [Maya 2024]
- Maya USD plugin [0.27]

Thank you

Contributor guide

No contributing guide indexed for this repository

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.