Autodesk / Autodesk/maya-usd

Allow users to view/edit UsdCollectionAPI in Outliner

Open
#3,367 4 comments 2 reactions 0 assignees View on GitHub
enhancement
Dominant language
Wolfram Language
Stars
905
Forks
223
Avg merge
2d 9h
Merged PRs (30d)
17

Description

We are developing workflows for our artists that use the UsdCollectionAPI to emulate native Maya features like display layers and selection sets. However, these are collections are currently blind data to the artists - we have to write tools for them to create, view, and edit the contents of these collections.

As a user, I would like UsdCollectionAPI objects and their contents to be presented and editable in the the outliner.

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by reviewing the existing Maya Outliner integration and the UsdCollectionAPI workflow described in the issue. Done means UsdCollectionAPI objects and their contents are visible and editable in the Outliner, without requiring separate artist tools.

Written by the indexing model from the issue text.

Assessment

Domain
desktop-dev
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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