Maya USD colliding with Multiverse USD when exporting
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- Wolfram Language
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Description
**Describe the bug**
Multiverse USD is a plugin with it's own packaged USD libraries and python libraries, all namedspace. When Maya USD is loaded/present and trying to save a USD from MV I can see the MV UI and check the properties I would like to save. However the underlying saving it seems it is being performed/carried on by Maya USD instead of MV USD. How do I know this? Because of issue #3000. Deleting (that is right, not disabling Maya USD) from maya and attempting to save from MV USD will result in having the proper normal counts as well as every other attribute that Maya USD ignored.
**Steps to reproduce**
Steps to reproduce the behavior:
1. create a poly sphere
2. load Multiverse plugin (free plugin)
3. make sure Maya USD is loaded to.
4. save the sphere as USD
5. print the content of the USD file.
6. Now delete Maya USD and reload Maya
7. repeat the sphere and exporting through MV USD
8. compare both USD files.
**Expected behavior**
Maya USD should not take over the writing of the USD file when other plugins with their own namespaces have their own exporters.
**Specs (if applicable):**
Windows 11
Maya 2024
Maya USD 23
Bifrost 2.7.0.1
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