Autodesk / Autodesk/maya-usd

Hydra for Maya for Dev

Open
#2,995 2 comments 0 reactions 0 assignees View on GitHub
enhancement
Dominant language
Wolfram Language
Stars
905
Forks
223
Avg merge
2d 9h
Merged PRs (30d)
17

Description

So I was excited to try out the Hydra for Maya plugin to replace mtoh, but it looks like it only exists in a specific tag/branch and not in the primary dev branch.

Since we build our own plugin frequently from a fork of Dev, I wanted to check what the plans were for integrating this into dev?

I can of course merge in the MHYDRA_v0.1.0 tag into dev, but having a three way fork and keep on top of the diffs between our fork, dev and an additional branch makes it tricky to manage.

Can't wait to try it out!

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by comparing the MHYDRA_v0.1.0 tag or branch with the primary dev branch, and review how mtoh is handled there. Determine what integration work and branch differences would need to be resolved; done means the project has a documented decision or implementation plan for bringing Hydra for Maya into dev.

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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