When importing USD files, if a texture is specified using a variable, the plugin fails to pick up the value
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Description
**Describe the bug**
In you descrive a texture using a variable and the connect the variable to a texture node parameter, the plugin fails to pick that up.
**Steps to reproduce**
Steps to reproduce the behavior:
Open the 2 USDA files attached. The only difference is the input texture name
**Expected behavior**
The two files should produce the same results (USDView works)
[TextureVariableBug.zip](https://github.com/Autodesk/maya-usd/files/10473506/TextureVariableBug.zip)
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