Snap to Points is slow in large stages
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bug
- Dominant language
- Wolfram Language
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Description
Bug Description
Snap to Points is slow when working within a large usd stage.
This applies when moving pivots or objects with Snap to Points enabled, its borderline unusable and the lag will prevent you from snapping where intended.
Steps to reproduce the behavior:
- open large usd stage in Maya
- select Usd Prim or Maya geometry
- enable Snap to Points
- attempt to move object and snap to prim points in large stage
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