Autodesk / Autodesk/arnold-usd

Investigate a use of a custom material schema and adapter

Open
#744 1 comment 0 reactions 1 assignee Claimed by @sirpalee View on GitHub
enhancement imaging render delegate
Dominant language
Python
Stars
284
Forks
68
Avg merge
2d 19h
Merged PRs (30d)
14

Description

**Describe the feature you'd like**
We should investigate the use of a custom material schema and adapter to optimize material translation in the render delegate. This should allow us to avoid converting USD shaders to Arnold shaders more efficiently and avoid the intermediate step of converting to HdMaterialNetwork.

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.