Autodesk / Autodesk/arnold-usd

Default lighting not showing up in Solaris and Usdview

Open
#462 2 comments 0 reactions 0 assignees View on GitHub
bug houdini investigate render delegate user
Dominant language
Python
Stars
284
Forks
68
Avg merge
2d 19h
Merged PRs (30d)
14

Description

**Describe the feature you'd like**
When using the render delegate in Solaris, the default camera light does not affect the scene. This is causing confusion, as assigning a standard surface to any object will result in black renders without a light, yet in other render delegates, like karma, there is a default light.

Contributor guide

Open the contributing guide

Research direction

Start by reproducing the missing default-light behavior in Solaris and Usdview with the Arnold render delegate, using the comparison with Karma described in the issue. Trace the render-delegate entry point involved in camera-light setup and verify that a standard-surface scene renders without an explicitly assigned light.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
computer-graphics
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.