Autodesk / Autodesk/arnold-usd
Default lighting not showing up in Solaris and Usdview
- Dominant language
- Python
- Stars
- 284
- Forks
- 68
- Avg merge
- 2d 19h
- Merged PRs (30d)
- 14
Description
**Describe the feature you'd like**
When using the render delegate in Solaris, the default camera light does not affect the scene. This is causing confusion, as assigning a standard surface to any object will result in black renders without a light, yet in other render delegates, like karma, there is a default light.
Contributor guide
Research direction
Start by reproducing the missing default-light behavior in Solaris and Usdview with the Arnold render delegate, using the comparison with Karma described in the issue. Trace the render-delegate entry point involved in camera-light setup and verify that a standard-surface scene renders without an explicitly assigned light.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100