Autodesk / Autodesk/arnold-usd
procedural: aov_shaders conflicts with primvar AOVs
Open
bug
procedural
user
- Dominant language
- Python
- Stars
- 284
- Forks
- 68
- Avg merge
- 2d 19h
- Merged PRs (30d)
- 14
Description
**Describe the bug**
If you have aov_shaders, then primvar AOVs don't work (with kick)
**To Reproduce**
Steps to reproduce the behavior:
1. Load attached scene.
2. Export usd
3. kick usd
**Used Software Versions**
- Very latest Arnold
- Houdini 19.5.493
**Additional context**
Reported by user on slack
[issue.zip](https://github.com/Autodesk/arnold-usd/files/10962324/issue.zip)
Contributor guide
Research direction
Start with the attached issue.zip scene, export it to USD, and run it with kick as described. Investigate how procedural aov_shaders interact with primvar AOVs; done means both AOV types work together in the reproduced scene.
Written by the indexing model from the issue text.
Assessment
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 25/100