Autodesk / Autodesk/arnold-usd
changing light_blocker attribute doesn't refresh the render
- Dominant language
- Python
- Stars
- 284
- Forks
- 68
- Avg merge
- 2d 19h
- Merged PRs (30d)
- 14
Description
On the attached [light_block_bug.zip](https://github.com/Autodesk/arnold-usd/files/10220519/light_block_bug.zip) usd scene, when we change the value of the attribute `density` of the prim `/world/lgt/blockers/AAA/BLOCKER/blk_001`, the render delegate doesn't update where it should.
**Used Software Versions**
- Arnold: 7.1.4
- USD: 22.08
Contributor guide
Research direction
Start with the attached light_block_bug.zip USD scene and reproduce changing density on /world/lgt/blockers/AAA/BLOCKER/blk_001 using Arnold 7.1.4 and USD 22.08. Trace how the render delegate handles that prim's attribute change; done means the render updates after density changes.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- python
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100