Autodesk / Autodesk/arnold-usd

changing light_blocker attribute doesn't refresh the render

Open
#1,377 2 comments 0 reactions 0 assignees View on GitHub
bug houdini render delegate user
Dominant language
Python
Stars
284
Forks
68
Avg merge
2d 19h
Merged PRs (30d)
14

Description

On the attached [light_block_bug.zip](https://github.com/Autodesk/arnold-usd/files/10220519/light_block_bug.zip) usd scene, when we change the value of the attribute `density` of the prim `/world/lgt/blockers/AAA/BLOCKER/blk_001`, the render delegate doesn't update where it should.

**Used Software Versions**
- Arnold: 7.1.4
- USD: 22.08

Contributor guide

Open the contributing guide

Research direction

Start with the attached light_block_bug.zip USD scene and reproduce changing density on /world/lgt/blockers/AAA/BLOCKER/blk_001 using Arnold 7.1.4 and USD 22.08. Trace how the render delegate handles that prim's attribute change; done means the render updates after density changes.

Written by the indexing model from the issue text.

Assessment

Tech stack
python
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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