AuburnSounds / AuburnSounds/Dplug

Filter animation time step?

Open
#747 1 comment 0 reactions 0 assignees View on GitHub
Enhancement Question
Dominant language
D
Stars
564
Forks
34
PR merge metrics
No merged PRs in 30d

Description

Would be nice to draw the times things are really drawn, there is probably some smoothing to do that would make it draw smoother, because the time we get is the one of WM_TIME for example, and that isn't the one we will display the image next.

- [ ] Trace moments of actual drawing in graphics.d (when WM_PAINT request something). What are their jitter?

Contributor guide

Open the contributing guide

Research direction

Start in graphics.d and trace the WM_PAINT path where drawing is requested. Record the moments of actual drawing, measure their jitter against the available timing, and document whether smoothing is needed and what behavior would count as done.

Written by the indexing model from the issue text.

Assessment

Domain
desktop, performance
Issue type
Feature
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.