UDP mode
Open
enhancement
help wanted
- Dominant language
- C++
- Stars
- 0
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
If the SockTalk protocol is to be used for sending state data in games, the addition of a UDP mode might be in order.
This could reduce latency for streams of data that don’t need TCP reliability.
Contributor guide
No contributing guide indexed for this repository
Research direction
No files, tests, or entry points are named. Start by locating the existing SockTalk socket and protocol implementation, then determine the scope and reliability expectations for a UDP mode. Done would require an agreed design, implementation, and coverage for UDP behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- networking
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100