AnidemDex / AnidemDex/Godot-DialogPlugin
Call Command - List of available functions to call/some sort of autocomplete
Open
editor
enhancement
- Dominant language
- GDScript
- Stars
- 215
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
### Describe the project you are working on
Visual Novel using the plugin
### Describe the feature / enhancement and how it helps to overcome the problem or limitation
The Call Command should let you auto-fill the required properties for whatever command you are using. It should also display available functions for that targeted object. Otherwise, you have to double-check with the code or documentation to fill in the required parameters and fiddle with the inspector's array view to get the stuff you need working.
### Adittional information
_No response_
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Assessment
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