AnidemDex / AnidemDex/Godot-DialogPlugin

Call Command - List of available functions to call/some sort of autocomplete

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editor enhancement
Dominant language
GDScript
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215
Forks
12
PR merge metrics
No merged PRs in 30d

Description

### Describe the project you are working on

Visual Novel using the plugin

### Describe the feature / enhancement and how it helps to overcome the problem or limitation

The Call Command should let you auto-fill the required properties for whatever command you are using. It should also display available functions for that targeted object. Otherwise, you have to double-check with the code or documentation to fill in the required parameters and fiddle with the inspector's array view to get the stuff you need working.

### Adittional information

_No response_

Contributor guide

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