AnidemDex / AnidemDex/Godot-DialogPlugin

Add a "layer"/"Z-Index" to Portrait Join event

Open
#74 0 comments 1 reaction 0 assignees View on GitHub
enhancement
Dominant language
GDScript
Stars
215
Forks
12
PR merge metrics
No merged PRs in 30d

Description

### Describe the feature / enhancement and how it helps to overcome the problem or limitation

Ability to have fine-tuning over which character sprite goes over who would be nice. Rather than re-calling join events in a specific order, simply having a "layer" which changes order of events in the background would work nicely (similar to Z-Index of sprites).

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.