AnidemDex / AnidemDex/Godot-DialogPlugin

Leaked instances on exit

Open
#1 9 comments 0 reactions 0 assignees View on GitHub
bug wontfix
Dominant language
GDScript
Stars
215
Forks
12
PR merge metrics
No merged PRs in 30d

Description

For some reason, the plugin doesn't clean itself and its resources even if I `free` it at `exit`.
This may be due https://github.com/godotengine/godot/issues/45512 (wich will be fixed on 4.0) but I'm not sure. For now it's not generating a major problem, but I should keep track of this.

Contributor guide

Open the contributing guide

Assessment

This issue has not been assessed yet.

Get new issues in your inbox

A short digest of beginner-friendly GitHub issues.