AnidemDex / AnidemDex/Godot-DialogPlugin
Leaked instances on exit
Open
bug
wontfix
- Dominant language
- GDScript
- Stars
- 215
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Description
For some reason, the plugin doesn't clean itself and its resources even if I `free` it at `exit`.
This may be due https://github.com/godotengine/godot/issues/45512 (wich will be fixed on 4.0) but I'm not sure. For now it's not generating a major problem, but I should keep track of this.
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