AndreasVanBarel / AndreasVanBarel/SimpleCanvas.jl
Very small Canvas sizes may produce erroneous pixels
Open
bug
visual
- Dominant language
- Julia
- Stars
- 1
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
If the number of pixels is very small, some visual bugs may appear. Try, e.g.,
`C = canvas(Float64, m, n); windowscale!(C,100)`
for m=n=5 to potentially reproduce the error.
For m=n=4, there seems to be no issue. The root cause seems to be that there is a minimum (or some kind of) size requirement for textures on the GPU. A potential solution would be to allocate at least say 32x32 textures and just show only the required pixels.
Contributor guide
No contributing guide indexed for this repository
Assessment
This issue has not been assessed yet.