AllTheMods / AllTheMods/AllTheModium
Allthemodium/vibranium/unobtanium smithing upgrades wipe away the traits/intrinsics of apotheosis swords
Nobody has claimed this yet.
- Dominant language
- Java
- Stars
- 18
- Forks
- 41
- PR merge metrics
- No merged PRs in 30d
Description
Your upgrades seem to work okay for armor of all types, and while they adjust the nbt data they seem to come through mostly fine. Tools, pickaxe, axe, shovel, also work fine.
Swords do not.
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
No files, tests, or entry points are named. Start by reproducing an Allthemodium, vibranium, or unobtanium smithing upgrade on an Apotheosis sword and compare its traits, intrinsics, and NBT with the original. Done means sword upgrades preserve the relevant traits and intrinsics while armor and other tools continue working.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Quiet
- Clarity
- Mostly clear
- Newbie friendliness
- 52/100