ActuatorDigital / ActuatorDigital/Fluxity
Ensure errors during a dispatch are loud
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enhancement
- 主要語言
- C#
- 星號
- 4
- 分支
- 1
- PR 合併指標
- 30 天內沒有已合併 PR
描述
## Describe the task
Found some cases where an error during a dispatch or effect was not visible in unity error console. This maybe out of our control when the error originates from inside unity internals but we should attempt to make errors as loud as possible.
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