Achaz / Achaz/imsdroid

color error when using opengl shaders for chroma conversion (480p only)

Open
#378 0 comments 0 reactions 0 assignees View on GitHub
auto-migrated Priority-Medium Type-Defect
Dominant language
Java
Stars
0
Forks
0
PR merge metrics
No merged PRs in 30d

Description

```
What steps will reproduce the problem?
1.
2.
3.

What is the expected output? What do you see instead?

Please use labels and text to provide additional information.

```

Original issue reported on code.google.com by `boss...@yahoo.fr` on 22 Aug 2012 at 5:23

Contributor guide

No contributing guide indexed for this repository

Research direction

The issue provides no reproduction steps, expected output, files, tests, or entry points. Start by recovering a 480p OpenGL-shader chroma-conversion reproduction and compare it with other resolutions; done means the color error no longer occurs at 480p and the relevant regression is covered.

Written by the indexing model from the issue text.

Assessment

Tech stack
java
Domain
computer-graphics
Issue type
Bug
Difficulty
4/5
Estimated time
3-5 days
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
20/100

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