color error when using opengl shaders for chroma conversion (480p only)
Open
auto-migrated
Priority-Medium
Type-Defect
- Dominant language
- Java
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
Description
```
What steps will reproduce the problem?
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What is the expected output? What do you see instead?
Please use labels and text to provide additional information.
```
Original issue reported on code.google.com by `boss...@yahoo.fr` on 22 Aug 2012 at 5:23
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue provides no reproduction steps, expected output, files, tests, or entry points. Start by recovering a 480p OpenGL-shader chroma-conversion reproduction and compare it with other resolutions; done means the color error no longer occurs at 480p and the relevant regression is covered.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- java
- Domain
- computer-graphics
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100