feat: entry history
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game-design
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- TypeScript
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Description
It would be nice for the player if they could have some sort of a history about a Chain.
Imagine having an Event from a Chain you didn't hear for 10 turns.. you need a really good memory..
we could:
- make an entire 'chat' history OR
- ~make an entry clickable, opening the history for this chain (modal/popup)~
- ~give to the player a way to remember a Chain (either give them the Chain name, or a hash of the Chain name, if we don't want them to have it)~
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