feat: chain tags
- Ngôn ngữ chính
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possibility of tagging Chains (eg: earthquake > NaturalDisaster + Eco + Negative )
available tags: Positive, Negative, Company, Disaster, Eco
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Original reflexion:
#### tags idea
outcome tags: Positive, Negative, (and optionally) Extremely positive, Extremely negative
general: Eco, Ship, Sensors, Company
we should restrict new tag, and try to not create too many of them
#### tags impact
we could add an additional Effect:
- TagX increased probability
- or TagX decreased probability
example: maybe a Company Chain, would resolve to your manager being mad at you, increasing probability in the next turns to trigger other Company + Negative Chains
##### posibilities
We could use Tags in the future to add additional chain behaviours
we could use them to UNLOCK new Tiers of chains
to unlock sets of Chains related to a topic (IA, GenomeModification)
example: you did too much decisions degrading the ecosystem, and now you unlock a SpecialTemporaryEffect (an additional Feature) called EcosystemApocalypse, that triggers a lot of Negative + Environnement Chains
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