AcademySoftwareFoundation / AcademySoftwareFoundation/openvdb
[REQUEST]
- Dominant language
- C++
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Description
hi,@Idclip,think you for your great work.
I am running real-time mesh display use vdbfusion in rgbd slam project.It is slower and slower as the number of frames increases.
I found that each mesh is generated for the entire point cloud。Is it possible that each mesh is generated is only for the updated voxel ?
Contributor guide
Research direction
Start by tracing the VDBFusion mesh-generation path described in the issue and determine where the full point cloud is remeshed for each frame. Define whether updated-voxel-only meshing is feasible, then validate the chosen behavior with a real-time RGBD SLAM workload and measurements showing that frame cost no longer grows with every accumulated frame.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 25/100