AcademySoftwareFoundation / AcademySoftwareFoundation/openvdb

[REQUEST]

Open
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enhancement
Dominant language
C++
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Merged PRs (30d)
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Description

hi,@Idclip,think you for your great work.
I am running real-time mesh display use vdbfusion in rgbd slam project.It is slower and slower as the number of frames increases.
I found that each mesh is generated for the entire point cloud。Is it possible that each mesh is generated is only for the updated voxel ?

Contributor guide

Open the contributing guide

Research direction

Start by tracing the VDBFusion mesh-generation path described in the issue and determine where the full point cloud is remeshed for each frame. Define whether updated-voxel-only meshing is feasible, then validate the chosen behavior with a real-time RGBD SLAM workload and measurements showing that frame cost no longer grows with every accumulated frame.

Written by the indexing model from the issue text.

Assessment

Tech stack
cpp
Domain
computer-graphics
Issue type
Feature
Difficulty
5/5
Estimated time
Over a week
Activity status
Stale
Clarity
Needs clarification
Newbie friendliness
25/100

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