AcademySoftwareFoundation / AcademySoftwareFoundation/OpenShadingLanguage
testrender: Implement subsurface scattering
Open
difficulty/medium
help wanted
testshade / testrender
- Dominant language
- C++
- Stars
- 2.3k
- Forks
- 414
- Avg merge
- 3d 1h
- Merged PRs (30d)
- 10
Description
This issue has no description.
Contributor guide
Research direction
The issue has no description, files, tests, or entry points. Start by clarifying the intended subsurface-scattering behavior for testrender and locating the relevant implementation and validation tests. Done is not defined, so agree on scope and acceptance criteria before coding.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- cpp
- Domain
- computer-graphics
- Issue type
- Feature
- Difficulty
- 5/5
- Estimated time
- Over a week
- Activity status
- Quiet
- Clarity
- Needs clarification
- Newbie friendliness
- 20/100