AcademySoftwareFoundation / AcademySoftwareFoundation/OpenPBR

Use UI name "Scatter Anisotropy" in the Transmission section

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CSS
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Description

I noticed that in the UI in Maya we refer to `transmission_scatter_anisotropy` as "Anisotropy" in the Transmission section. That's confusing probably, since it controls the *scattering* phase function anisotropy, but "scattering" doesn't appear in the name.

Image




In [this](https://www.youtube.com/watch?v=hwGO4SwHKjo&vl=ko) video for example, I noticed that they didn't really realize that this anisotropy affects the scattering specifically, and probably confused it with roughness anisotropy.

Image

Contributor guide

No contributing guide indexed for this repository

Research direction

Start by locating the UI definition for `transmission_scatter_anisotropy` in the Maya Transmission section. Change the visible label to “Scatter Anisotropy,” then verify that the UI shows this wording instead of plain “Anisotropy.”

Written by the indexing model from the issue text.

Assessment

Domain
computer-graphics, design
Issue type
Feature
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
45/100

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