AbdulDevHub / AbdulDevHub/SurfNTurf
Bug: Game State Not Reset When Returning to Menu
- Dominant language
- C#
- Stars
- 0
- Forks
- 1
- PR merge metrics
- No merged PRs in 30d
Description
## Description
On the first run, returning to the menu and restarting the game causes the second level to stop spawning enemies.
## Steps to Reproduce
- Start a new game
- Return to the menu
- Restart the game
- Progress to the second level
## Expected Behavior
- Enemy spawning should function correctly after restarting
## Actual Behavior
- Second level does not spawn enemies
## Suspected Cause
- Game data or state is not properly reset when returning to the menu
## Notes
- Likely related to singleton data, static variables, or wave manager state
- High priority bug as it blocks progression
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