ARK-Builders / ARK-Builders/Retouch
Compression mode control
- Dominant language
- Kotlin
- Stars
- 4
- Forks
- 2
- PR merge metrics
- No merged PRs in 30d
Description
- [ ] Editing mode: the compression mode should be extracted from it and used for consequent saving.
- [ ] Drawing mode: user should be able to select compression mode for an image (lossless by default).
At this moment, editing huge images makes them even bigger because "lossy" compression mode is changed to "lossless".
Contributor guide
No contributing guide indexed for this repository
Research direction
The issue names no files, tests, or entry points. Trace compression handling in the editing and drawing flows; done means editing preserves the selected compression mode and drawing lets the user choose one, with lossless as the default.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- android, kotlin
- Domain
- computer-graphics, mobile
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100