4drian3d / 4drian3d/ServerPermissions
Add tiered/layered server routing
- Dominant language
- Java
- Stars
- 8
- Forks
- 1
- Avg merge
- 7d 14h
- Merged PRs (30d)
- 1
Description
Right now, the plugin simply denies a player if they try to go to a server. I'd like to suggest some more features, if possible. In my specific scenario, adding a routing layer would be helpful. Some way to say "if they don't have permission x, try y. if they don't have permission y, try z" and so on.
Velocity does have a "fallback server" option in the .toml. Maybe that could be implemented here? In my server, I have that fallback option set up where if the lobby fails, they get sent to vanilla, but that's not working with your plugin. It simply denies the login, whereas I'm wondering if it's possible to send them to vanilla (the fallback option after lobby) if they don't have the lobby permission, if that makes sense.
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