Rotating a Circle about UP axis breaks the rendering
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Descrizione
### Describe the bug
When a circle is rotated about the UP axis it breaks the rendering, it seems to end up displaying the triangles where the line is usually rendered, but it colors the whole triangle instead of just the circle (this happens at around -45 degrees)
**Code**:
```
from manimlib import *
class Test(Scene):
def construct(self):
circle = Circle()
self.add(circle)
self.play(Rotate(circle, -45*DEGREES, UP))
self.wait(5)
test = Test()
test.construct()
```
**Wrong display or Error traceback**:

Ignore the grey tint.
### Additional context
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