Example Gallery Bug when Rendering High Quality
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- Python
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Description
### Describe the bug
For the Gallery Example with https://docs.manim.community/en/stable/examples.html#pointwithtrace
**Code**:
```py
from manim import *
class PointWithTrace(Scene):
def construct(self):
path = VMobject()
dot = Dot()
path.set_points_as_corners([dot.get_center(), dot.get_center()])
def update_path(path):
previous_path = path.copy()
previous_path.add_points_as_corners([dot.get_center()])
path.become(previous_path)
path.add_updater(update_path)
self.add(path, dot)
self.play(Rotating(dot, radians=PI, about_point=RIGHT, run_time=2))
self.wait()
self.play(dot.animate.shift(UP))
self.play(dot.animate.shift(LEFT))
self.wait()
```
**Wrong display or Error traceback**:

### Additional context
The circular arc is drawn correctly, but once it is done, it deletes the whole arc and continuous as if the path started from the origin completing the drawing. This doesn't happen with low quality, but happens when you use high quality.
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