3DTopia / 3DTopia/MaterialAnything

No change to texture

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Dominant language
Python
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Description

Hello ! The tool looks really cool, though if I try a non material glb mesh I have an error.
If I try a empty texture material mesh, it just generates blank textures.
If I try with a already textured mesh (albedo only), it generates blank other textures and leaves the existing one as is :(

I stricly followed the readme so I don't understand what I'm doing wrong.

Here is what I get with a mesh having a PrincipleBSDF material with no textures :

![image](https://github.com/user-attachments/assets/4c112957-dade-4bc2-b2f8-44d3034d6146)

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