Cyclical world balloon and markers on inertial drag redraw
Open
Nobody has claimed this yet.
bug
- Dominant language
- JavaScript
- Stars
- 212
- Forks
- 36
- PR merge metrics
- No merged PRs in 30d
Description
When worldCopyJump on, inertial drag balloons and markers not redraw on new world copy. Redrawing after another drag.
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by reproducing the issue with worldCopyJump enabled and inertial dragging across a world copy. Inspect the map redraw behavior for balloons and markers, then verify that both appear on the new world copy immediately after the drag without requiring another drag.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- javascript
- Domain
- frontend, web-dev
- Issue type
- Bug
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Activity status
- Stale
- Clarity
- Mostly clear
- Newbie friendliness
- 35/100