26F-Studio / 26F-Studio/Techmino

infinite height toggle should not be added in the Infinite and Infinite Dig modes

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#993 26 comments 0 reactions 0 assignees View on GitHub

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dispute enhancement
Dominant language
Lua
Stars
899
Forks
88
PR merge metrics
No merged PRs in 30d

Description

Infinite height toggle was introduced in #961 as requested by #959 , but introducing infinite height toggle in the infinite mode actually breaks the mode's functionality positioning, i.e. the prototype of other modes and a sandbox without the need of configuration.

However, the infinite height can be introduced in the custom mode, as an option of the configuration of field height (parallel to 1, 2, 3, 4, 6, 8, 10, 20, 30, 50 and 100).

Another option is to make it a toggle in the custom mode, but this is not needed, just like we do not need a toggle to change the field height from 1 to 20 in the game.

Blocked by #996 .

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First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

Research direction

Start by reviewing #996, then read the changes from #961 and the request in #959. Reproduce the Infinite and Infinite Dig modes and verify that the infinite-height toggle is absent there while infinite height remains available through custom-mode field-height configuration.

Written by the indexing model from the issue text.

Assessment

Tech stack
lua
Domain
game-dev
Issue type
Bug
Difficulty
3/5
Estimated time
1-2 days
Activity status
Stale
Clarity
Mostly clear
Newbie friendliness
35/100

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