26F-Studio / 26F-Studio/Techmino
idea for fixing console line break issue
Open
Nobody has claimed this yet.
enhancement
- Dominant language
- Lua
- Stars
- 899
- Forks
- 88
- PR merge metrics
- No merged PRs in 30d
Description
... dictionary and help pages can do line breaks... I wonder if it's possible to reuse that component in the console to have more sensible line breaks
--pseudocode
function add_new_line_to_console_display(line)
display_text=display_text..line
textarea_draw(display_text)
end
idk if that makes sense
Contributor guide
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
Research direction
Start by locating the console display code and the existing line-break component used by dictionary and help pages. Compare how those components handle text, then verify that console output wraps into sensible lines without disrupting existing display behavior.
Written by the indexing model from the issue text.
Assessment
- Tech stack
- lua
- Domain
- game-dev
- Issue type
- Bug
- Difficulty
- 3/5
- Estimated time
- 1-2 days
- Activity status
- Stale
- Clarity
- Needs clarification
- Newbie friendliness
- 35/100