not switching default audio output device on changed

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#882 3 comments 0 reactions 0 assignees View on GitHub

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Assessment

Difficulty
4/5
Estimated time
3-5 days
Newbie friendliness
30/100
Issue type
Bug
Clarity
Needs clarification
Activity status
Stale
Tech stack
lua
Domain
game-dev

Research direction

Start by reproducing the issue with Techmino open, then inspect the audio output-device handling to find where device changes are detected. Done means inserting headphones while the game is running switches sound to them without requiring a restart; the issue names no files or tests.

Written by the indexing model from the issue text.

Description

bug hang on upstream issues

When I insert headphones and techmino is open the game has no sound.

Dominant language
Lua
Stars
899
Forks
88
PR merge metrics
No merged PRs in 30d

Contributor guide

No contributing guide indexed for this repository

First steps

  1. Read the whole issue, then the project's contributing guide.
  2. Comment on the issue to say you are picking it up — it saves two people doing the same work.
  3. Fork the repository and make your change on a branch.
  4. Open a pull request that references the issue number.

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